Daan
The Doctor
"The doctor's skill set is mainly focused in curing different status ailments and analysing possible weaknesses in enemy anatomy."
Daan is a 28 year old doctor from The Kingdom of Rondon. A player character and potential party member, he is one of the 14 contestants on the train forced to participate in the Festival of Termina. He has a special connection to a strange and eccentric individual named Pocketcat. If left to his own devices, he will eventually take on the persona of Pocketcat. It is a win for nobody but Pocketcat, as he is a weird little freak man.
History
The soothing sound of the railtracks... You are not used to such peaceful and tranquil atmosphere. You can't help but let your mind wander. You reminisce what has lead you to this point in life...
Since you were a toddler, you had been travelling around the Europa with your parents. Your parents were devout followers of the older god of fertility and creation, Sylvian. Because of the nature of Sylvian's cult, in each new town you'd witness your parents putting on their rabbit masks and heading to the meadows naked with all the other cult members. You hated this life. Your parents would be more concerned on the matters of religion than you. To make it worse, they even tried to pass on the healing gift of Sylvian to you. From very early on you learned that no gift comes without a price. With Sylvian's "gift of healing" you saw how the mental state of your parents deteriorated over time. They spent longer and longer times on the meadows. Until one day they never returned... You were 13 years of age and alone in the Kingdom of Rondon. You had to do something for living...
Try to find honest work
A butler of a local aristocrat took you under his wing as an apprentice. You started working for the Baron Eihner Von Dutch. You learned good manners, grew to appreciate fine arts and other perks that high class living brought along. Over time you got better acquainted with the daughter of the house. Her name was Elise. She would be endlessly amused by your childhood stories and all the madness your past cult life brought with it. The baron himself learned of you upbringing as well and was fascinated by Sylvian and her healing properties. The baron used to work as a doctor and he had very different concepts for healing and mending wounds. He taught you about the modern medical practices in exchange for your knowledge on the older god Sylvian. To be honest, his thirst for otherwordly knowledge felt a little bit obsessive even. He taught you how you cannot cure any symptoms without giving something in return. To heal, something of equal value must be lost.
Memorize this very line
You learned Medicinal and the mandatory skill of Organ Harvest that comes along with it. The most imporatnt thing learned is that you trade your life, your self in the practice of medicine. That is the price to save lives of others.
Continue with the studies to learn more
You learned Analyze! The most imporatnt thing learned is that you trade your life, your self in the practice of medicine. That is the price to save lives of others.
Try to become a pickpocket
You didn't have any natural talent as a pickpocket per se and the underworld of Rondon was very rough on you... You weren't cut out to be a street thug, so you had to rely on the only skills you had for the money... The healing gift of Sylvian. You ended up starting a street praction of medical care where you'd heal people of all social classes. You soon became surprisingly adept with the healing gift of Sylvian. You learned Loving whispers and your affinity with Sylvian grew! One day the local doctor and aristocrat, Baron Eihner Von Dutch came to your dirty office out of curiosity. He wasn't familiar with the Sylvian's teachings. The modern medical care worked with very different concepts and methods where magic certainly wasn't included in the curriculum. Nevertheless, the baron was fascinated by your otherwordly means of healing and was impressed by the results. He made a proposition to you that you simply couldn't turn down. He offered to take you in as his apprentice and in return he only asked to learn more about Sylvian and other older gods. You agreed and moved in to his huge manor. The first one to welcome you was the daughter of the baron, Elise Von Dutch. Something inside you changed that very moment as the two of you locked eyes.
As time went on, you became an item with Elise. Everything fell into place very naturally and even the baron gave you his blessing despite your background being anything but noble. For the first time in your life, everything felt just right. But this wouldn't last for long as something terrible had been brewing in the Eastern Europa for a good while. The conflict between the Eastern Union and the Bremen Empire had dragged many neighbouring countries to take part in the hostilities and the Kingdom of Rondon was no exception. The kingdom was enlisting all able-bodied men to the frontlines and you had no choice but to pack your bags and join the Great War. Because of your knowledge in medicine, you were given an option to join the army as a medic or pick up a gun and join as an infantry trooper.
Join as a medic
You were given a Scalpel, a Light blue vial and Pep pills
Join the infantry
You were given a Lugr Pistol and 5 9mm Bullets
The war was cruel and inhumane. You had to take part in countless things better left unspoken.The only thing that kept you going was the thought of your new family waiting for you back home. Every night you'd read letters from home and fall asleep to a photograph of Elise. One day the letters ended. It was natural for letters to get lost in all the chaos, but you couldn't help your ominous feelings... So when the Kingdom of Rondon finally withdrew from the war, you rushed straight back home as fast as possible... The manor of Von Dutch was lifeless and dark on that gloomy day. You stormed through the countless rooms, but couldn't find a soul in sight. That was until you found the basement door partly open. In the darkness below you could only tell apart the silhouette of a person who had died standing in the middle of swirling ritual circles. The person was Eihner Von Dutch himself. He had died on the spot from what seemed like self-inflicted wounds and cuts. Each corner of the basement had sacrificial gifts to an old god unknown to you. Your heart sank as you recognized just who was the main sacrifice of this maddening rite. You tried to save Elise with any means necessary. You tried to exchange vital parts of yourself for the life of her, but that didn't work. You tried unspeakable methods for days, but it was all in vain. She was too far gone. Occult had completely swallowed the baron while you were away and you could only guess what he had tried to accomplish with this unholy ritual. Upon searching through baron's documents you noticed a certain place mentioned frequently time and time again. A town called Prehevil in the country of Bohemia. The place had something to do with the beliefs of the baron and maybe there you'd find at least some sense to this madness. It wouldn't bring back your old life, but frankly, you had nothing else going for you anymore. Only this small clue on what took everything away from you. Answers... That was enough of a reason to get you back on the road. How did you prepare for your trip?
Stock up on medical goods
You managed to find 2 Blue vials and a Cloth fragment!
Stock up on food
You managed to find 2 Dried meat and a Moldy bread!
Stock up on alcohol
You managed to find 2 bottles of Beer and a bottle of Vodka!
It's been a long and mentally taxing travel to this point... You hope that whatever you find from this small town could give at least some closure to your sorrow...
Personality
Daan, above all else, is a kind and caring individual, I think. He is often snarky and condesending, but his intentions are good. If you look for him the evening of day 1, he can be found in the hut on the dock assessing the state of the dying man inside, and, while he will join your party if asked, he won't leave the fishing village with you, as he still wants to find any kind of cure for the mysterious ailment affecting the people of Prehevil. You can later find him surrounded by moonscored individuals, trying to help well into the night. Daan is also very protective over the younger contestants, going as far as to refuse Marina drinks because of her age. Just below that facade, however, is a sad, sad man, who by the end has basically given up. The death of his wife and father in law left him with nothing, so he doesn't have much to lose. This trip to Prehevil was his last chance and it was FUCKED from the beginning. Get therapy.
Gameplay
Daan is really fun to play with, honestly. I adore the organ harvest and medicinal skills, which allow you to harvest different organs and cure different ailments with them, some of which are very difficult to cure otherwise. Being blinded or having a fracture can be run ending, but with these two skills they become a whole lot less of a problem. His other starter skill, analyze, isn't as helpful as you progress in the game, but it's really useful when you first start off and don't know how best to fight an enemy. It is also the skill he has as a party member, and having him analyze bodies can lead to some really funny comments. Loving whispers is also a useful thing early game, but it's not nearly as helpful as his specific skills. Magna-medicinal is also so so so good. Thematically? Incredible. Technically? Fucking amazing. You can have my arm give me my guy back.
Ending B
The only soul that returned from the trip was you...
Well that solved nothing. All this and you were still none the wiser. Mystic deities, unknown gods, unholy rituals... Nuggest of information... Were the answers buried somewhere amongst all this madness? Would the answers even matter anymore? If the baron von Dutch had dirtied his hands with blood, then you have reveled in bloodbath in comparison to get where you are now. You hear the heavy footsteps of that wicked cat. He knows what you've done. In Prehevil and before. The cat is circling around you in the darkness. Just beyond your line of sight. Maybe you should just take his offer? What else do you got going for you? Nothing. Thats right. It's peculiar, isn't it old sport? The life that is.
Final Thoughts & Feelings
Daan is kinda wet and pathetic. To me specifically. Exactly zero of his religious trauma is ever unpacked and he leaves a misserable mess. Every interaction with Karin is abolutely gold. I love their dynamic. It is so entertaining to watch them. Daan always has something to say, and it's usually at least medium funny. Or just, like... very grim and existential. A man of many dualities. He's a fan favorite for a reason. I relate a lot to his struggles with depression while putting on a brave face, and I think a lot of others do, too. He is such a well written character, though I suppose everyone else is as well. Miro is really good at writing characters, man. Anyways organ harvest is fucking hysterical to me. This man absolutely fucking decimates any corpse he tries to take the organs of. I know it's a gameplay thing but like oh my god I just wanted the eyes and he has turned this corpse into a pile of viscera.
Trivia and the Funnies (Misc)
- Daan's design is based on an old drawing Miro did all the way back in February 2016, found here. I don't have written confirmation from Miro but look me in the eyes and tell me it is not an earlier vesrion of the same guy.
- Daan does not have a docterate in anything </3 he was taught medicine by the Baron, but it wasn't anything official, and any attempt at continuing his studies was halted by the growing war. By the time he got back from the field, the shit happened.
- He and Pocketcat are besties (he is made to replace the previous host of Pocketcat like if being a catboy was parasitic).
- His mother called him Daan, while his father called him Daniël. They mean the same thing, but it implies his parents may be from different parts of Europa.
- I would not trust this man to amputate my leg
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